﻿#ifndef __SS_AXES_RENDER_H__
#define __SS_AXES_RENDER_H__
#include "ssColorRender.h"


namespace StarSeeker
{

class ssAxesRender : public ssColorRender
{
public:
	ssAxesRender();
	~ssAxesRender();
	
	void CreateAxes(ssfloat axesLength = 100.0f);
private:
	virtual void OnAdd();

	ssfloat		m_axesLength;
};

}
#endif
